The office will start to light up again and music will play.ĬARD When this happens you are going to turn right in front of the pillar with the red bar light and then turn right again, and on the back wall, you will see a yellow nanophage symbol. A figure approaches you but it won’t reach you before the office changes again and turns reddish. Eventually, it will disappear and the office starts lighting up. Turn around and you will see a shadow of a person in front of you. Approach it and interact with the bottom screen with the eyeball. Just follow the only path available) At the end, you will see a computer screen watching you. Go left then right at first intersection (It is a linear path, but the maze changes every couple of steps. Follow the snake because why not? Next room is a dark version of the cubicle room. Turn around to see a giant cable snake slither left and everyone else has gone. He will throw the table because he’s a grown up, but is tired of soup. When you try to approach him, you will get flashed to a jail cell. On the left of the cafeteria, you will see Amir. Facing the closer wall, approach the wall, turn left, hugging the wall, first opening you reach will be a cafeteria. Card 29/69 will be on the desk on the left of the cubicle. When the lights come on, shadow people start moving around.ĬARD: Once that happens, go forward and take the fourth right, walk forward, turn right at the first intersection, turn right at the third intersection, then left into the first cubicle. More lights will appear as you move forward. As you get closer, you will see that it is a green floating chair. A light will illuminate, head towards it. Turn right from the computer and head forward. Once done with the job interview, you are in an office. If you try and answer anything other than a positive response, the computer will freak out on you. In addition, this is the first dream sequence where you can be killed, but I’ll alert you when we get to that area.Īt the beginning, interact with the computer terminal in front of you by pressing. THERE ARE SIX MISSABLE CARDS IN THIS DREAM. Computer freaks out and tells you that it’s crazy to connect with a dead brain, but that’s not gonna stop you! Helena’s Dream Things that you can scan : tattoo machine on the floor next to her body, ComPass Implant on her right wrist which confirms that she was the one who made the call, blood on the body, puncture wounds on the body indicates how she was killed, scanning the neural implant in her head will allow you to connect. Interact with it, and play level 8 of Spiders.įrom the computer, turn right to see a red curtain, approach the curtain and pull it back to reveal Helena Novak on the floor. To the right of the keyboard is a computer. It will eventually go into the alley to the left of the tattoo shop. Open the door and you will see an RC car in the courtyard driving around in circles. Take the stairs down to the ground floor. Turn right to find the door leading to the stairwell. (KPD 20/20)įrom this point, turn right and exit past the television to the balcony. Interact with it and talk with the tenant. Go through it and across the catwalk where you collected the second rose, go through the green door at the end of the catwalk, and then turn right to see apartment 209. Proceed down the hallway, turn left at the red posted to the white door with graffiti on it. (KPD 19/20) Turn around and return to the stairwell. Make sure you talk to him about the drugs. Apartment 112 is the second door on the left. Turn left to ANOTHER door marked 111-114, open it. At the next corner turn right, go through the hole in the wall, continue straight until you see the ugly picnic table, go to the right until you see the door marked 111-114, open this up and you are in another stairwell. Everything is looking like a damn mess right now. Follow the hallway around, go to the LEFT of the green flashing arrow. Leave apartment 104 and turn left at the hallway, then turn right to return to the stairwell door.
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